That a smartphone or tablet activity was still most common while at home, where one is usually relatively stationary, speaks volumes to mobile’s growing popularity. Looking at online gaming in general, August 2013 research by comScore Media Metrix found that more than three-quarters of time US internet users spent with such content was on mobile, with desktop claiming just 22%.
While the mobile gaming market may be expanding, time spent with the activity is limited. Among US smartphone and tablet gamers, the top amount of time spent playing smartphone or tablet games daily was just 0 to 30 minutes, according to Smashing Ideas. Read the rest at eMarketer.