Mobile content revenues in the US will total $9.82 billion in 2015, a 10.3% increase from 2014.
US mobile game revenues—including both downloads and in-app purchases—will grow 16.5% this year to reach $3.04 billion.
Smartphone purchase intent among respondents fell 4 percentage points year over year.
When a July 2014 Deloitte study asked subscribers in the US about which activities they conducted more frequently via their mobile networks since signing up for 4G, 33% said they watched more video.
About six in 10 mothers describing the device as ‘like my backup brain.’
Sports app fans use these apps more than twice as much as the average app user.
The 18-to-24 age group downloaded the most games on a monthly basis, with an average of 2.87.
The smartphone gaming audience will see faster growth in 2014 and all the way through 2018.
Mobile game revenues will rise 42% year over year to hit $25.0 billion in 2014. Next year, the total will come in at $30.3 billion.
This infographic by GDreamers illustrates some facts and figures about Americans who play video games.