eSports revenues worldwide were forecast to reach $612 million this year.
Ebook sales will reach $4.25 billion in 2015, accounting for 43.3% of US mobile download and in-app revenues in 2015.
Mobile content revenues in the US will total $9.82 billion in 2015, a 10.3% increase from 2014.
US mobile game revenues—including both downloads and in-app purchases—will grow 16.5% this year to reach $3.04 billion.
Overall app usage—which involves a user launching and actually using an app—grew by 76% year over year in 2014 .
Video gamers were most interested in a Netflix-style service for digital downloading.
Social media, cited by 93%, was the top content tactic nonprofit professionals used.
This year, 106.5 million people, or 72.4% of tablet users, will play games via tablet regularly.
Some 43% of US smartphone-owning adults used their device to stream music and listen to online radio during the week prior to Deloitte’s survey.
Sports app fans use these apps more than twice as much as the average app user.