Esports—defined as video game competitions in which players compete in front of live audiences—are gaining ground around the world. According to IHS data released in May 2014, time spent watching esports video nearly doubled in 2013, from 1.3 billion hours worldwide in 2012 to 2.4 billion hours.
IHS projected impressive growth through 2018, when total esports viewing hours were forecast to reach 6.6 billion worldwide. Online video streaming platforms have been and will remain a key driver of this growth. Last year, online esports viewing passed that of TV for the first time, and IHS expected nearly 90% of esports viewing hours to take place online by 2018. Read the rest at eMarketer.